Amazon
Echo Show 15: Concept to Customer





Concept Incubation
Concept Lead & Creative Director: UI, UX, Prototype, Research
UX Lab 2018-2020
How can Amazon evolve and extend the Alexa multi-modal category to deliver a new suite of core experiences to our customers and unlock new opportunities for first and third party partners to connect in more meaningful ways?
I led the Echo Show 15 concept over multiple years, guiding the team through the production of functional prototypes, in-home testing, initial PRFAQ leadership reviews and PA (product assessment).
At its core, Echo Show 15 is a concept built on the strongest signals we can get from our customers: their personal content, their context, their choices, and the ways in which they control their world. The CX aims to make everyday life easier to manage through persistent, actionable touchpoints on a large format smart display, keeping digital calendars and lists present, like they are in their analog forms.







UX Stakeholder
2020-2021
After conceiving, developing, testing and selling the concept through the organization I transitioned the program to the existing multi-modal UX team. From there I shifted into a stakeholder position attending reviews, participating in launch readiness, and holding the line on key CX findings that were continually challenged.
The final product is an evolution of the concept my team developed and the existing UX, UI, and ID device language. Many of the features we delivered are still in development.
Amazon
Project Access



















Creative Director
UX Lab w/ Enlisted 2019
Customers are often unaware of Alexa’s features or how to access them as the technology evolves. Could focused tools that embody a purpose telegraph specific Alexa capabilities and improve access?
I developed and led Project Access (Alexa Accessories) with the goal to identify meaningful opportunities to extend and evolve Alexa within the home. The program explored products and services applicable to a typical household, imagining what’s possible and promising for the future of Alexa at home.
Five initial themes—Create, Explore, Recharge, Connect, and Organize—were chosen to look across customer segments and new areas of opportunity. Project Access was also an opportunity to explore familied forms, physical control language, and CMF unbound from Amazon’s existing portfolio.
An initial set of 150+ ideas were sketched and down-selected to 10. These were further refined to 5 mature concepts that were used to drive leadership ideation workshops. Two confidential concepts that aren’t shown here led to active, funded programs.
Amazon
Echo Show Incubation








Creative Director, UI, UX, Prototype, Research
UX Lab 2013
Customers were inundated with entertainment options and desperate for help with basic organization, communication, and household management. What role could persistent ambient visual information—like a note or an upcoming calendar event—play in better serving customer needs when paired with Alexa? What types and density of content deliver the most value as context evolves throughout the day?
I created the original vision for the Echo Show and drove the concept forward across multiple teams—Software, UX, Research, ID, and Hardware—through Amazon’s working backwards process, executive presentations, and prototyping to help deliver Amazon’s first multimodal product. Following the Echo Show v1 launch, I continue to explore new initiatives that reduce friction and deliver daily value to customers in this ever-evolving category.
Amazon
Together: Devices & Services Vision











Creative Director, Script, UI, UX, Prototype
UX Lab w/ Instrument 2014
What’s the best way to drive alignment on ideas that have never been experienced? My answer is to build, learn, share, and iterate. What and how you build depends on the complexity of the problem and what you need to learn.
I led Together, the original vision for Drop In—Alexa’s instant-on communication service—and the first Devices & Services vision video. The film was a direct response to a design review where Jeff Bezos said, “I want a video call to feel like my brother is visiting and just walked into the kitchen to say hi. Zero friction. If you can make it feel that natural, customers will adopt it.”
I continue to lead vision videos as an annual initiative to help seed the product roadmap. Developing scripts and working with actors and product appearance models in actual homes uncovers valuable insights alongside issues that need to be solved in the moment.
Behind the scenes, I’ve developed new mechanisms to collect input from business owners and drive executive alignment to meet evolving requirements and tight deadlines. Active participation and cross-pollination are a catalyst for invention.
The follow-up film, a 5-year vision looking out to 2020, was developed in partnership with the President of Lab 126. The film reenergized the organization and its goals. All subsequent films have been created in partnership with the SVP of Devices and Services and their staff to inspire and align the 25K person org.
Note: due to the sensitive nature of the content, I can only share a few stills from the video.
Coca-Cola
Freestyle CX








Creative Direction, UI, UX, Motion, Research
MetaDesign 2007
Customers have an incredible variety of drink choices at grocery and convenience stores, but they are limited to 6-8 options in most dining and event spaces. Coke wanted to make all of their products available in every venue without taking up more physical or mental space.
I led and delivered the original CX for Coca-Cola Freestyle, including drink selection, supply management, and accessibility interfaces. The primary design challenge was to get customers through selection and pour—while supporting exploration of new offerings like orange-vanilla Coke and a desire to mix flavors—in under 30 seconds.
The solution—using progressive disclosure to help customers intuitively navigate brand families—is still the foundation of an evolving design that supports 120+ flavor options in the same footprint as a standard 8 fountain dispenser.
More than 50,000 Coca-Cola Freestyle units pour 14 million drinks per day across the United States and internationally.
“When we introduced Freestyle, it was truly a disruptive innovation,” said Hellmann, vice president and general manager, Coca-Cola Freestyle. “Today it’s a billion-dollar business.”
Intel
My Media Library










Creative Director, UX
Ammunition – Red Dot Winner 2013
How would a simple and enjoyable portal to all of your digital media on every device look and feel?
I partnered with Intel leadership and engineering on the design and specification of My Media Library (MML), a media access, discovery, and commerce service designed to extend Intel’s functional attributes into a new realm of experience and emotion.
The goal was to help users catalog, manage, purchase, and enjoy media of all types and to access them on any device regardless of location or operating system. The experience showcase’s the potential of a ubiquitous solution, delivering a feeling of serendipity by reconnecting photos, videos, music, and friends from a favorite moment in time.
Sonosite
Portable Ultrasound CX













Creative Director, UI, UX, Research
Ammunition 2012
The stethoscope—invented in 1816—was the last tool designed to give every doctor real-time access to the inner workings of their patients. What if every healthcare practitioner had visibility inside the body?
I designed the interface for Sonosite’s visual stethoscope, a hyper portable ultrasound concept. Existing devices were difficult to learn, hard to move from one patient to another, and often in limited supply. The vision was a low-cost, easy-to-use ultrasound device that would allow clinicians of all types to quickly adopt and see inside the body.
The team set out to create an intuitive touchscreen interface for the new category of ultrasound built around a removable tablet. The approach would reduce costs, extend access and enable clinicians to more confidently manage patient care.
Reverb
Reading App















Creative Direction
Ammunition 2011
What if you had instant access to the next ‘chapter’ in your favorite article, spanning unrelated publications, without having to search or read irrelevant or duplicate content?
I led the interface design for Reverb, a content discovery and aggregation app with a novel approach to personalization. Erin McKean, former editor in chief of the New Oxford American Dictionary, and Tony Tam, creator of the Swagger API Specification, partnered with Ammunition to deliver the visionary iOS app built around the lexicography and meaning of words and concepts applied to longer-form publications.
We delivered an app that engages avid readers with a unique daily feed of stories that can be read, shared, or used to seed new collections. Users can follow specific topical interests and conceptual threads to new articles and content sources to get a clearer picture of the whole story.
Capabilities
Leadership
Cross-disciplinary leadership
Team culture, formation, and recruiting
Operations, planning, and management
Design
Product design
Creative direction
Strategic design thinking
New product incubation
Hardware & software interaction design
User experience research
Clients 2001-2021
Amazon
Autodesk
Barnes & Noble / Nook
Beats
Belkin + Orange
Bonnier
Climate Works
Coca-Cola
DirecTV
EA
FICO
Fujifilm Sonosite
HP
Intel
Johnson & Johnson
Kenmore
Kohler
Lark
Microsoft
Motorola
Nielsen
Nike
Peaxy
Samsung
SF Ballet
Starbucks
Williams–Sonoma
23andMe
Patents
Audio associating of computing devices
US Patent No: 10379808 | Issued: Aug 13, 2019
US Patent No: 11934740 | Issued: Mar 19, 2024
Automatically staged video conversations
US Patent No: 9794511 | Issued: Oct 17, 2017
US Patent No: 10349007 | Issued: Jul 9, 2019
US Patent No: 10674114 | Issued: Jun 2, 2020
Content prioritization for a display array
US Patent No: 9996310 | Issued: Jun 12, 2018
US Patent No: 10558417 | Issued: Feb 11, 2020
US Patent No: 11048459 | Issued: Jun 29, 2021
US Patent No: 11256463 | Issued: Feb 22, 2022
Determining and executing application functionality based on text analysis
US Patent No: 10636074 | Issued: Apr 28, 2020
Dynamic viewing perspective of remote scenes
US Patent No: 9787939 | Issued: Oct 10, 2017
Storing audio commands for time-delayed execution
US Patent No: 11176930 | Issued: Nov 16, 2021
Variable density content display
US Patent No: 9911398 | Issued: Mar 6, 2018
US Patent No: 10354621 | Issued: Jul 16, 2019
US Patent No: 11545115 | Issued: Jan 3, 2023
Video communication sessions between whitelisted devices
US Patent No: 9819905 | Issued: Nov 14, 2017
US Patent No: 10708543 | Issued: Jul 7, 2020
Single-serve beverage production machine – Starbucks
Application: 20150257586 Sep 17, 2015
Michael McQueen
San Francisco, CA
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